The demo was released to great fanfare yesterday, a momentous occasion for fans of thumb football.
The full isn’t far off, but given some time spent with the demo, does it look like it’s going to be any good?
Well the answer seems to be yes, around 75% yes, anyway. It has the MirrorFootball seal of approval, the new features look good, most importantly the actual gameplay is significantly different in Fifa 14 that it feels like progress has been made.
The worst thing about Fifa 13 was that it did just feel like a patched version of Fifa 12, without the major physics engine bugs (though it still had some issues in this area).
But changes to the through-ball function last year meant that it was no longer so easy to win by merely employing the use of a pacey winger and striker.
Gallery: The highest rated players on Fifa 14
Fifa 14 puts even less emphasis on pace, it feels much more like the beautiful game itself in that respect. Strength should be a much bigger priority for your team, particularly in the middle of the park.
For perhaps the first time, Fifa 14 has made it essential to combine the right characteristics across your squad, you’ll need midfielders with the ability to protect the ball and slow down play before picking out a key pass.
It means it’s not so easy to ping an inch-perfect pass 50 yards across the pitch and pick out your lightning quick striker for a one-on-one with the keeper, but where was the fun in that exercise anyway.
The reaction to the Fifa 14 demo was mainly positive, although some were mighty unimpressed. Judging by the Twitter reaction, you could give the Fifa 14 demo an aggregate score of around 75%.
It didn’t bowl everybody over, but it looks promising: